Is learning an exciting activity in your classroom? It will be if you see the creative ideas in this book! Your students will investigate, create and discover while acquiring knowledge and skills in all areas of the curriculum. The open-ended learning activities give students opportunities to explore scientific concepts through active experimentation and design technological contraptions that actually work. They'll make concoctions such as fizzing potions, crystals, critter food and musical vegetables. They'll learn how to whip up creations that include Awesome Dough, Rawhide Glue and Glitter Squeeze Paint. And they'll turn everyday items into original kid contraptions, using creative problem-solving skills. Step-by-step instructions are provided with each project with an easy-to-follow format. Also included are clear aims and objectives, extension activities and assessment tools for the teacher. Your classroom won't be the same once your students start discovering gifts they never knew they had while giving free reign to their curiosity and stretching their creativity! Paperback, 224 pages. Recommended for ages 5 to 8, grades K to 3.
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